Same here... started it on my laptop created character went to load character (after a very long delay) and had it crash, tried it on my PC, same thing:
[18:30:14] Available Devices: [18:30:14] {X=0,Y=0,Width=4096,Height=2160} [18:30:14] Creating the window on the Primary Device at 4096x2160 [18:30:15] [IO] Registered resource handler... (Total = 1) [18:30:15] Running α 0.36 as x64 [18:30:15] The nvapi.dll could not be found. [18:30:15] Geometry shaders are ENABLED [18:30:15] glMultiDrawElements issue detected. Enabling compatibility mode... [18:30:15] OS = Microsoft Windows NT 6.1.7601 Service Pack 1 CPU = Intel64 Family 6 Model 94 Stepping 3, GenuineIntel Graphics Card = ATI Technologies Inc. Radeon (TM) RX 480 Graphics 4.5.13521 Compatibility Profile Context 24.20.11001.5003 [18:30:15] Allocating world VRAM [18:30:16] Allocated 519 MB of VRAM for static rendering. [18:30:16] Allocated 85 MB of VRAM for water rendering. [18:30:16] Finished building cache. [18:30:16] Assets loading was Successful. [18:30:16] Generating a pool of sound sources... [18:30:16] Generating a pool of sound items... [18:30:16] Loading sounds... [18:30:16] Sound engine loaded succesfully [18:30:16] [IO] Registered resource handler... (Total = 2) [18:30:16] Settings loading was Successful [18:30:17] Finished loading sounds. [18:30:18] World Created Successfully! [18:30:19] Player Created Successfully! [18:30:19] Setted up GUI [18:30:21] Scene loading was Successful. [18:30:21] Supported GLSL version is : 4.50 [18:30:21] 4.5.13521 Compatibility Profile Context 24.20.11001.5003