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Andir

1
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A member registered Jul 04, 2017

Recent community posts

Same here... started it on my laptop created character went to load character (after a very long delay) and had it crash, tried it on my PC, same thing:


[18:30:14]  Available Devices: 
[18:30:14]  {X=0,Y=0,Width=4096,Height=2160}
[18:30:14]  Creating the window on the Primary Device at 4096x2160
[18:30:15] [IO] Registered resource handler... (Total = 1)
[18:30:15]  Running α 0.36 as x64
[18:30:15]  The nvapi.dll could not be found.
[18:30:15]  Geometry shaders are ENABLED
[18:30:15]  glMultiDrawElements issue detected. Enabling compatibility mode...
[18:30:15]  OS = Microsoft Windows NT 6.1.7601 Service Pack 1
CPU = Intel64 Family 6 Model 94 Stepping 3, GenuineIntel
Graphics Card = ATI Technologies Inc.
Radeon (TM) RX 480 Graphics
4.5.13521 Compatibility Profile Context 24.20.11001.5003
[18:30:15]  Allocating world VRAM
[18:30:16]  Allocated 519 MB of VRAM for static rendering.
[18:30:16]  Allocated 85 MB of VRAM for water rendering.
[18:30:16]  Finished building cache.
[18:30:16]  Assets loading was Successful.
[18:30:16]  Generating a pool of sound sources...
[18:30:16]  Generating a pool of sound items...
[18:30:16]  Loading sounds...
[18:30:16]  Sound engine loaded succesfully
[18:30:16] [IO] Registered resource handler... (Total = 2)
[18:30:16]  Settings loading was Successful
[18:30:17]  Finished loading sounds.
[18:30:18]  World Created Successfully!
[18:30:19]  Player Created Successfully!
[18:30:19]  Setted up GUI
[18:30:21]  Scene loading was Successful.
[18:30:21]  Supported GLSL version is : 4.50
[18:30:21]  4.5.13521 Compatibility Profile Context 24.20.11001.5003